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- Path: peer-news.britain.eu.net!strath-cs!st-and!Aberdeen!usenet
- From: Jonathan aka Wadle <cm-j.defries@tees.ac.uk>
- Newsgroups: comp.sys.amiga.games,comp.sys.amiga.misc,comp.sys.amiga.programmer,comp.sys.amiga.graphics
- Subject: Re: How can I make WB use less CHIP mem?
- Date: Wed, 28 Feb 1996 20:11:37 +0000
- Organization: Defries Developments are Ltd.
- Message-ID: <3134B6F9.15FB@tees.ac.uk>
- References: <5rbumkev5x.fsf@ritz.mordor.com>
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-
- Joseph Thomas wrote:
- >
- > I recently upgraded my '030 A1200 with 16 megs FAST. I made a
- > Toolmanager button for Pinball Illusions on my hard drive. When I run
- > PBI, the game runs all the way up until I want to play a particular
- > table, and then the game stops, saying there's not enough free
- > memory. I'm almost sure this is because despite the gobs of fast mem
- > I have available, PBI wants a lot of chip mem, which seems half
- > depleted (down to 1 meg), by the time my OpusWB comes up.
- >
- > Does anyone know if there's a way to force all my applications to use
- > fast mem on my WB? I would assume that some things need to steal chip
- > mem, but I'm not sure what they'd be. If it makes a difference, I'm
- > running a 256 color Super72 Hi-res desktop.
- >
- > Can anyone give advice here?
-
- Sure, drop your colours down to 128 or use a lower resolution.
- By default, programs use fast RAM if it is available, apart from
- for windows, sound etc.
-
- I don't know about OpusWB, but with a standard one, you could
- set some preferences for a lo-res workbench, ie 16 colour hi-res or
- something and have this in part of a script called from ToolManager.
-
- Jonathan
-